

Quick and aggressive tactics too early on won't make the switch-tactic as good because other players won't have invested cash/resources/claims in it. Then as soon as everyone reacts to the demand by spending resources/cash/claims on it, you quickly go in for the profit, destroying the demand, and leaving them with useless buildings/resources, while you switch to something else. To accomplish this switch-tactic, you usually have to let the market demand 'build up slowly' using passive tactics so other players won't suspect market manipulation. They will have wasted their resources/time/claims on a resource that is now cheap while you already switched to something there will be high demand for. electronics), you can reverse this by faking surpluses on the market with the Hacker Array or selling as much of it as possible while switching to another resource (follow from step 1 again) that others might not be focusing on. For instance, if you fooled other players into using up claims and resources to make a lot of a high-priced resource (e.g. Depending on the tactics you chose, you might want to switch to another resource. Sell the stockpiles of resources on the market for profit.Īt this point you have to consider if you can keep it up or have to switch to another resource. enhance) this advantage by also driving up demand/prices for the factories that use the resource, using a combination of the above tactics. PEACEFUL: Timing and cunning is crucial for this option, especially early in the game, but if you can grab all or most of a much-used (like water) or a rare resource (carbon is usually more rare than other resources), then you automatically control the supply for it, and others are forced to buy on the market.Combining this with aggressive tactics to drive the demand up super-high is very effective. PEACEFUL: Use the Hacker Array to fake a shortage, then wait for the shortage to peak before selling off resources.Use this when other players are not making much of it, e.g. PEACEFUL: Buying a lot of stock on the market in Step 2 will raise the demand, but if other players already make a lot of it, this won't drive up the price enough to make a profit.This works well for basics like water, food, fuel, and power, but usually not so well for manufactured goods like glass or electronics, because players don't auto-buy those by default. AGGRESSIVE: Use Black Market abilities to disable enemy buildings that produce the resource to force them to buy from the market.There are both peaceful and aggressive ways to raise the demand. Step 3: Raise demand for target resource However, getting the tech for stockpiling power can help you if power is your target resource. Note: Power cannot be stockpiled in this way. You can also just buy it off the market without doing any of the above.If you have some claims to spare, build 2 or 3 buildings to harvest/manufacture the resource and build up some stock.Use the Hacker Array to fake a surplus of the resource, then buy a lot of it.Usually factories are built adjacent to the HQ so you cannot pirate non-raw products. Use Filthy Pirates to intercept multiple shipments of the given resource, e.g.You can use various tactics to get the resource: Try to combine the current situation with Black Market attacks to drive up the demand extra-high. Robotic players are also vulnerable due to using power instead of fuel.Īny resource is a candidate, or can be MADE into a candidate using Black Market attacks. POWER: Players using mostly solar are vulnerable to Black Market attacks during the day that disables their power, so they are forced to buy from market.This is especially true if they have Cold Fusion which makes them very dependent on good water supply. WATER: By nuking the water resources and/or keeping water gathering buildings disabled with Black Market abilities, you will cause real shortages in supply for enemy players.CARBON: There are 2 scavenger players (which use A LOT of carbon instead of steel for building) and there isn't much carbon on the map.Look at the resources on the map and find a much-needed but little exploited one. 1.3 Step 3: Raise demand for target resourceĭriving up demand then exploiting it Step 1: Identify a vulnerable resource.1.2 Step 2: Stockpile the target resource.1.1 Step 1: Identify a vulnerable resource.
